With 8 years of experience as a 3D artist, I have advanced proficiency in Blender, Cinema 4D, 3ds Max, Maya, ZBrush and Substance Painter. I work professionally across modeling, sculpting, UV, texturing, rigging, animation and rendering processes, as well as graphic design, video design, e-commerce operations and basic web design. By combining technical production, optimization and visual quality, I create high-standard, professional content for brands and various projects.
As a 3D Artist, I created and optimized high-quality furniture models for AR, with a focus on efficient USDZ exports and precise asset editing. I also produced social media motion content to showcase interactive AR experiences, driving audience engagement.
As a 3D Generalist, I took full responsibility for the entire 3D production pipeline, actively utilizing Blender and Autodesk Maya. My expertise covers 3D Modeling, creating textures using Substance Painter, character and asset rigging, and producing high-quality animation.
I focused on increasing sales and engagement by producing static visuals using Adobe Photoshop and Illustrator, and dynamic video content with Adobe Premiere Pro and After Effects. My active and advanced proficiency in these programs enables me to meet all of your brand's visual needs quickly and with high quality.
As a Technology Expert at Nettenevime, I managed and optimized technological infrastructure, supported software and hardware systems, and implemented innovations to enhance efficiency and user experience.
In HR roles, it’s essential to maintain and securely store employee data, manage salaries, leaves, and benefits, support onboarding and recruitment, handle social security and tax processes, oversee additional benefits like health insurance and meal cards, respond to employee inquiries, and prepare HR reports for management.