This project is a stylized 3D model of a classic biplane aircraft. The main focus of the work was to give the plane a realistic, aged, and rustic look.
Modeling Stage: The entire model, including its lines and basic form, was created in Blender.
Texturing Stage: Substance Painter was used to create high-detail PBR textures. The moss, heavy rust, and paint chipping on the fuselage add a worn-out Game Asset character to the model.
The renders showcase the quality of the work by presenting the model from different angles and providing close-ups of the texture details.